module Base
{

    character_trait_definition rain:gunenthusiast
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = rain:gunenthusiast,
        Cost = 6,
        UIName = UI_trait_gunenthusiastRFNGP,
        UIDescription = UI_trait_gunenthusiastRFNGPdesc,
        XPBoosts = Aiming=1;Reloading=1;Nimble=1,
    }

    character_profession_definition rain:specialforcesoperator
    {
        CharacterProfession = rain:specialforcesoperator,
        Cost = -16,
        UIName = UI_prof_specialforcesoperator,
        UIDescription = UI_prof_specialforcesoperatordesc,
        IconPathName = profession_veteran2,
        XPBoosts = Aiming=4;Reloading=3;Nimble=1;Strength=1;Fitness=1,
    }

    character_trait_definition rain:steadyhands
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = rain:steadyhands,
        Cost = 2,
        UIName = UI_trait_steadyhands,
        UIDescription = UI_trait_steadyhandsdesc,
        XPBoosts = Aiming=1,
    }

    character_trait_definition rain:speedreloader
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = rain:speedreloader,
        Cost = 2,
        UIName = UI_trait_speedreloader,
        UIDescription = UI_trait_speedreloaderdesc,
        XPBoosts = Reloading=1,
    }

}